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★Get in Touch ★Hire Timothy ★Chicago, IL ★Gameplay Engineer ★10 Years ★NetherRealm ★Telltale
// Ready to Ship Something Great?
Let's Talk

Ten years building combat systems and gameplay architecture at studios including NetherRealm, Telltale, and Hangar 13 / 2K. Reach out directly.

Specialty
Combat Systems · AI Architecture · Unreal Engine
Platforms
Console · PC · Mobile · Live Ops
// Get In Touch
Combat-focused. Architecture-driven.
Team-oriented.